“I cried the first time I held a Nintendo 3DS. The experience was a revelation that I’ll not soon forget, and even if everyone stops making games for it tomorrow, my blue 3DS XL is not going anywhere. That little machine is a window into a part of human experience that most people take for granted, but which is otherwise inaccessible to me.
I am mostly stereoblind. Stereoblindness is a blanket term for any condition that prevents a person from perceiving depth using binocular vision. Depending on whom you ask, it affects somewhere between 3 and 15 percent of the world’s population, which creates an interesting demographic hurdle for the 3D television industry. Some people are stereoblind because their vision in one eye is severely impaired, others because their brains are unable to coalesce images from both eyes into a three-dimensional result.”
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May 21, 2013
How a 3DS Can Change Perspectives